Le 11 octobre 2014, 08:21 dans Humeurs • 0
Treasure has never aimed Fut 15 Coins for the center and, thankfully, probably never will. Rakugaki Showtime tackles the venerable institution of the competitive party game and benefits from Treasure's dose of genre-bending game mechanics.
Loosely translated as "Doodle Showtime," Rakugaki Showtime chronicles the story of four doodles who fight the evil Big Daddy and his scribbled minions. Using the power of the smiley ball, Yukiwo, Sasami, Pitan, and Tsubohachi uphold the law of the Godhand that had drawn them in the first place.
Rakugaki borrows its basic pick-up-and-throw concept from Konami's Poy Poy and builds on it, adding to the strategy and the spazziness. The concept is simple - to be the last one alive on the field. To achieve this goal, you must balance offense and defense. While the characters have a handful of close-range fighting moves at their disposal, most of the damage you cause will come from throwing things. You can throw things in one of two ways - directed or homing. Directed lets you chuck the object in-hand at any one of the pads located on the outskirts of the playing field, while homing lets you target the opponent closest to you. While you'll use homing more often, directed can let you strategically detonate explosives from across the field. In addition to black-hole bombs, ICBMs, and standard-issue boulders, Rakugaki Showtime features the ever-versatile smiley ball. Although happy at first, the smiley ball gradually becomes angrier the more it's flung about. When it finally reaches the pinnacle of anger (announced with a choral "Hallelujah"), you can relieve the grinning ball of its rage and unleash one of three character-specific super moves. While most of the super moves are purely offensive, some characters' attacks have defensive or healing qualities.